﻿using System;
using SolutionGeneratorHelper;

namespace Test
{

    class A
    {
        public virtual void run ()
        {
            Console.WriteLine("A run!");
        }
    }

    class B:A
    {
        public override void run()
        {
            Console.WriteLine("B run!");
        }
    }



    class MainClass
    {
        public static void Main(string[] args)
        {

            A a = new B();
            a.run();

            UnitySolutionHelper.TestParser();

            Console.WriteLine("Hello World!");
        }
    }
}
